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Wertungen zu "Die dunkle Dämmerung"
#28
Hier die Argumente von Nintendo Power:

Golden Sun: Dark Dawn (DS)

-"If you haven't played the older titles, certain callbacks and cameos obviously won't resonate as strongly, but you're never left confused."
-being able to gain new powers in the game (Psynergy) "allows the dungeons to evolve constantly and keeps you engaged in a way that most RPGs can't."
-the puzzles are at the perfect difficulty level
-battles are easy. Not because of the battle system itself, but because of the enemies. "...the enemies-including most bosses-are such pushovers."
-reviewer took 35 hours to complete the game and never saw a "Game Over" screen
-battle graphics are praised (animations, character models, etc.)
-3d graphics do a better job of telling the story than the 2d graphics from the GBA games
-"Dark Dawn also boasts a quality, if sometimes inconsistent, soundtrack."
-"You can save the game at any time, buying and selling equipment has never been more user-friendly, and there are multiple ways to reduce the frequency of random battles (which are already sparse in the puzzle-heavy areas.)"
[spoiler]-game ends in a cliffhanger[/spoiler]
-"Though the final destination may be a bit frustrating, the journey is one worth taking."

Golden Sun Zone || Alles zu Golden Sun! Ok
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RE: Wertungen zu "Die dunkle Dämmerung" - von drake - 18.11.2010, 17:43

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